Inspiration may start in your mind’s eye and finish
on a printed page. In between, your design idea lives
on a screen. The monitor or display you view all
day is as important to your productivity as your PC
processor or software. While the advice in this guide
can almost be condensed to one sentence—“Buy as
much monitor as you can afford”—it helps to brush
up on today’s myriad features and fast-changing
technologies before you make that investment.
You already know about the biggest technology
change—the rapid replacement of cathode-ray
tube (CRT) monitors with slim liquid-crystal display
(LCD) panels. The latter debuted as expensive status
symbols, but have become more affordable even as
they’ve improved to rival CRTs’ color quality. CRTs
are still good values, but their dimming outlook
reflects the same analog-to-digital shift that’s already
transformed the music and camera markets.
Many of the same purchasing criteria apply to
both types … as does the good news that your dollar
now buys more than ever. Let’s take a look.
Historic sights: CRTs
CRT monitors work the same way as your TV
set—or at least the old one you ditched for an LCD
or plasma. (Plasma screens compete with LCDs as
jumbo conference-room or signage displays, but
don’t come small enough for desktop duty.) CRTs
with flat rather than curved faces are referred to as
flat or flat-square monitors … not to be confused
with true flat-panel displays.
In a CRT, a gun mounted at one end of a picture
tube fires electrons through a perforated mask of
tiny holes at the other end, striking and energizing
one or more phosphors arranged in trios of red, blue,
and green. Each triad forms one pixel or dot in the
display, with horizontal times vertical pixel count—
such as 1024 x 768—called the monitor’s resolution.
The electron beam zaps back and forth horizontally
while moving vertically over the tube; after
finishing the bottom row it starts again at the top,
whose phosphors are already fading. This vertical
scanning frequency—how quickly the monitor draws
a complete image—is called its refresh rate; most
CRT users suffer eyestrain or headache from the
flicker of a rate below 75Hz (75 frames per second).
As with TVs, screen size is measured diagonally.
The edges of a cathode-ray tube are hidden behind
its surrounding bezel or case—a 19-inch CRT offers
about the same viewable area as a 17-inch LCD.
Aside from lower prices, CRTs’ main advantage
over LCDs is their ability to scale images smoothly
to less than their maximum (or native) resolution:
Blowing up an image by switching a 1280 x 1024
display into 800 x 600 mode will look slightly blocky
or pixelated on even the finest LCD.
Solid-state scenery: LCDs
Whether in a notebook or on a desktop, most
LCDs—and from this paragraph on, the word
“monitor” means LCD—are also known as thin
film transistor (TFT) displays, which feature a
sandwich of transistors, polarizing filters, and liquid
crystals in front of a white light source or backlight.
As different voltages are applied, the crystal molecules
align in different directions, blocking or aiming
light to red, blue, and green subpixels.
Switched-on pixels don’t fade like phosphors, so
flat panels stay flicker-free at lower refresh rates (typically
60Hz). The hardware pixel grid also has perfect
geometry as opposed to the imperfect aim of electron
guns, so LCDs produce unbeatably sharp images.
What to look for
Compared to CRTs, LCD monitors use less electricity
and have better immunity to electromagnetic
interference (a ringing cell phone can scramble a
CRT). Speaking of cell phones, users worried about
unproven health risks cheer that LCDs’ electromagnetic
emissions are lower than CRTs’, though the
latter are certified safe by international standards.
On the minus side, LCD vendors often allow
one to five bad or stuck (permanently black or white)
pixels among the million or more on screen. Check
the manufacturer’s quality control standards before
you buy—try visiting the tech support or frequently
asked questions area of the manufacturer’s website or
search the site for phrases such as “defective pixel.”
Of course, a big appeal of flat-panel displays is
that they take up much less desk space—an LCD’s
depth is only a few inches—and are light enough for
easy carrying from one room to another. Look for a
VESA (Video Electronics Standards Association) arm
mount if you’d like to place the display on a wall.
Speaking of the clutter factor, some monitors use an
external, notebook-style power brick or AC adapter,
while others use an internal power supply.
Some LCDs further reduce clutter by incorporating
small audio speakers, so you don’t need them
on your desk. But while good enough for system
beeps or appointment-calendar alarms, their sound
quality is terrible for CD listening, DVD watching,
or game playing. A more worthwhile extra is a builtin
USB hub, which lets you connect digital cameras,
external disk drives, or other peripherals without
awkwardly reaching for USB ports on the back of
your computer.
Sizes, shapes, swivels
Most 15-inch flat panels provide 1024 x 768 resolution,
too small for serious work. Twenty-inch and
larger models—favorite replacements for huge,
heavy CRTs—go to 1600 x 1200 and beyond. Both
of these screens have the classic 4:3 aspect ratio. The
17- and 19-inch models in between are usually a
little squarer, with 1280 x 1024 (5:4) resolution.
But a growing number of LCDs have a more
stretched shape: a DVD- or HDTV-style wide aspect
ratio, with resolutions like 1280 x 768 or 1680 x
1050. Strictly speaking, the movie-screen ratio is
16:9 while most widescreen monitors are 15:9 or
16:10, but that’s no deal-breaker.
Besides watching DVDs, the appeal of a widescreen
monitor is its ability to show more stuff,
whether it’s more spreadsheet columns for your
budget, a two-page spread for page layouts, or an
editing window plus tool palettes for working on an
image. Combine that with an ultra-big, ultra-highresolution
LCD, and you’ve got a designer’s dream
screen—like Apple’s flagship Cinema HD Display
or Dell’s UltraSharp Widescreen 3007WFP, each of
which measures 30 inches diagonally and packs 2560
x 1600 pixels. (Each is also too much monitor for
most computers’ graphics adapters; see the sidebar,
“Plugging Them In,” at the end of this article.)
Flat panels’ thin bezels offer another route to a
panoramic view: placing two or three monitors side
by side. This workstation tweak, known as tiling,
requires a PC with either multiple graphics adapters
(usually in PCI slots) or what’s called a twin-head
adapter with a pair of output connectors.
Can’t afford a giant screen? You can still see
a whole 8½ x 11-inch InDesign page or web page
without scrolling if your monitor is one of the
versatile models that can pivot or rotate between
landscape (horizontal) and portrait (vertical) orientation,
with accompanying software (the best known
is Portrait Displays’ Pivot Pro) to rotate the screen
image 90, 180, or 270 degrees. You can find pivot
capability in both 4:3 and widescreen monitors,
many of which have a built-in sensor that realigns
the display as you pivot it, with no need to press a
software hotkey.
Basics and not-so-basics
Whether or not it can pivot, a monitor’s base should
tilt and swivel so you can adjust the screen to your
liking. If you’re working under bright fluorescents or
other overhead lights, most LCDs tilt a few degrees
forward as well as 20 degrees or so backward.
Look, too, for a height-adjustable base, allowing
you to move the screen up or down a few inches.
The ergonomic ideal is to put the top of the monitor
at or slightly below eye level, so when looking at
the middle of the image you’re looking down at an
angle of 15 or 20 degrees (more if you wear bifocals).
Samsung’s SyncMaster 970P has a triple-hinged,
desk-lamp-style base that tilts all the way back to
horizontal and even further, so you can show your
work to someone on the opposite side of your desk.
LCD makers boast about wide viewing angles—
within an arc of anywhere from 160 to a slightly silly
178 degrees of the screen’s 180-degree plane. Vertical
viewing angle can be important for a pivoting screen,
but otherwise you should be more worried about
glare or reflection from windows, lamps, or other
light sources behind you.
Traditional antiglare screen coatings or filters
lend a slightly muted or diffused look to the display.
Recently, a technology first seen on notebook PCs
has infiltrated the monitor market under trade names
such as Sony’s XBrite: Lacking the antiglare surface,
these LCDs look glossy black instead of flat gray
when turned off. When turned on, they boost contrast
and clarity, although you may catch a glimpse
of your reflection in dark areas of an image. Whether
one is right for you is a matter of personal preference.
Blacks and backlighting
The need for a backlight behind the screen image
means LCDs have difficulty showing a “perfect”
black, but improved backlights and higher contrast
ratios have made this more of a quibble than a
disqualification … and concern about short-lived
backlights has largely receded with three-year warranties
and 40,000-hour lifecycles. Monitors with
two backlights instead of one offer more uniform
illumination from edge to edge. NEC’s MultiSync
LCD2180WG helped pioneer the use of LED (lightemitting
diode) instead of the usual CCFL (coldcathode
fluorescent lamp) backlight technology to
increase color gamut without losing luminance.
Numbers to skip
Another thing LCD makers boast about is response
time: how quickly pixels can turn on and off or
change from one color to another. Slow response can
lead to ghosting or smearing effects in fast-moving
video or 3D game graphics. But advertised response
times have plunged from 20 or 25 to as little as 1 or
2 milliseconds. You can ignore this specification for
2D design or image editing.
Similarly, we’ve gone this far without mentioning
contrast and brightness because your subjective
vision is more important than numbers on a spec
sheet. Brightness is measured in candelas (formerly
known as candlepower) per square meter, or “nits,”
with monitor minimums in the range of 200 to 250.
Brightness exceeding 350 or 400 nits is nice,
but less important than a high contrast ratio. In fact,
you’ll probably end up dialing down the brightness
controls to avoid eyestrain with some of today’s
color- and eye-popping 700:1 to 1,000:1 or greater
contrast ratios.
Numbers that count
Other numbers are essential for color matching
or calibration. Insist on a monitor that lets you
adjust values such as color temperature—the shade
defined as white, such as 6500K versus 9000K—and
gamma, the nonlinear relation between applied voltage
and pixel luminance that determines contrast
range (such as the sRGB color space’s 2.2 or the 1.8
used by early Macs and many printers). You should
also be able to adjust hue, saturation, and lightness
for red, green, and blue—and with some monitors
cyan, yellow, and magenta as well. Finally, you
should be able to save your settings as a custom profi
le for later reuse or load an existing ICC profile to
align the monitor with a particular printer, scanner,
or other device.
DG has discussed the importance of calibrating
your monitor so its colors sync with your RGB
or CMYK workflow in our “Color Solutions” series
by Rita Amladi (see issues V11N1, V11N2, and
this issue for more). While programs like
Photoshop help set up gamma or ICC device profiles, the upper echelons of Eizo, NEC, LaCie, and
other vendors’ monitor lineups come with ambient-
light reducing hoods, advanced color-calibration
software, and often colorimeters or other hardware
calibration tools.
Color quandaries
A monitor’s gamut is the range of colors it can
display, usually depicted as a partial-spectrum triangle
on a 2D CIE color chart. The Adobe RGB
color space is larger than the standard sRGB space,
just as the NTSC (National Television Standards
Committee) gamut is bigger than the EBU
(European Broadcasting Union) gamut. Look for
monitor presets that emulate sRGB or Adobe RGB
devices, as well as specifications listing a monitor’s
range or percentage of the two gamuts.
What’s known as true color or 24-bit color
is the result of most computers’ sending 8 bits of
data—enough to specify any of 256 values—for each
red, green, and blue subpixel. The possible combinations
yield a palette of roughly 16.7 million colors.
Your computer is probably set to what’s somewhat
misleadingly called 32-bit color, which doesn’t
actually add any more colors. Instead, it adds either
padding for a smoother flow—because most computers
process data in 32-bit chunks—or an alpha channel
that specifies a color’s opacity or translucence.
But while your screen can’t show more than
24-bit color, high-end LCDs can fill those 16.7 million
slots with choices from a larger palette, thanks
to what’s called a 10- or 12-bit lookup table. This
means the monitor changes incoming 8-bit data to
10- or 12-bit, then back to 8-bit, so the pixel can
be any one of about 1 billion or 68 billion colors,
respectively. This gives more points of shading
between white and black—and will help tide you
over until computers and printers catch up with
today’s monitors.